A kind of video game developed to meet the needs of casual gamers is called a “casual game.” They frequently share features with early arcade games, including basic gameplay, the ability to play for brief periods, and typically no story. However, some people might be surprised to learn which demographic spends the most time playing these games online.
Consider the following numbers to put things into the proper perspective and to understand why this is crucial. Over 46 million users per month visit online gaming websites, according to a recent Nielson NetRatings survey. This translates to more than one-third of all Americans with access to the internet. According to DFC Intelligence, the predicted annual sales of casual games are $281 million and are expected to surpass $1 billion by 2011. This indicates a sizable and expanding market to get more valuable game development on EJAW.
It’s a common misconception that men or teenagers control the online economy. In this instance, you are mistaken. In reality, middle-aged women (35–49) hold this accolade. For example, 60 and 70% of RealNetworks’ gamers are female, and other sites report similar numbers. About 66% of MSN gamers are female. In addition to being the most significant demographic, they also play the most. According to a survey for AOL, female gamers over 40 spent roughly 41% of their internet time gaming, compared to 26% for men.
With this knowledge at their disposal, businesses have set out to try to please this core demographic. Many of the first enormously popular casual games focus very little on gender. Think of Zuma, Bejeweled, or Tetris. You might suppose that some modern games were made with women in mind. Examples of titles that come to mind are Cake Mania, Carrie the Caregiver, and Dream Day Wedding. Microsoft cited this group’s interests as one of the factors in creating Xbox Live Arcade for the Xbox 360. They realize that if they want to connect with this audience, they must include this kind of game in their offering.
What drives these female gamers, then? One recent study might provide some guidance. More than 60% of casual gamers claim that they play to unwind, 53% claim that they play to decompress, and 42% claim that they play to stay mentally sharp. But, of course, let’s not overlook another apparent reason: playing them is enjoyable!
Online gaming has been an industry that will endure since it keeps developing, from the first online games to the more up-to-date games that are more realistic, with better sound, graphics, and special effects. A new game will emerge to take advantage of each innovation that the computing world makes available. New video games that mimic or extend a film will occur in response to new releases. The popularity of the online gaming version is likely to increase with the box office take.
You only need to know what you’re searching for and where to seek it. It doesn’t matter your skill level or what kind of game moves you—they’re all here. Knowing the different game categories that are accessible will help, and there are specific specialist phrases to learn. A novice should learn these words and find their way around a website. You should know the site’s pay-to-play status and whether it charges per play or month for its services. Get more details on https://ejaw.net/service/hyper-casual-game-development/.
Casual gaming is still very much in existence. It is expanding faster than ever as more individuals log on if only to escape the economic crisis and their daily problems. It’s also good for business because casual games can frequently be tried before players have to pay to keep playing. For many people, playing online games offers an outlet beyond simple entertainment.
Therefore, it appears that women are true online gamers. If innovative online gaming websites and developers want to be successful in the future, they’d best consider this.